I agree that making them before the game comes out can be helpful. I do voice them but I also understand that some of them cannot be fixed or maybe they made a decisiona in the way they made their game that prevents it unless a much bigger change happens( this seems what the rendering issue with Bethesda) and sometimes those are not possible.Ĭriticisms are 100% valid. The Bethesda games have always had these bugs in their games. The RDR2 and Rockstar games have always had heavy/clunky movement. I am 100% sure they have made decision for the better of the game that were troubling to them, but it is a project and they need to move ahead sometimes. I think my issue with the other side of the argument is that it presumes that the devs don't care at all and are not human.
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